LIGHT
4V-Tiger Jet
Archetype:
ABC
ATK:
1600
DEF:
1800
View:
4202
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
V-Tiger Jet — Power Evaluation
Final Score: 43 ± 6 · Confidence: Medium
- Intrinsic: 45 · Deck: 46 · Meta: provisional
- Primary role: Material body · Secondary: Combo enabler
Why it scores here
V-Tiger Jet earns its points almost entirely as a body: it is a Level 4 LIGHT Machine Normal Monster whose only text is flavor, so on its own it is just a 1600/1800 body that serves as a name-specific Fusion material for VW-Tiger Catapult and, further down the line, VWXYZ-Dragon Catapult Cannon. Verified deck data (59 decks, 1.32 average copies, roughly 80% co-occurrence with the X/Y/Z/W pieces) confirms that material role is real and practical, which lifts accessibility and material utility, but there are zero recorded combos, so combo conversion and resource economy stay low. Its ATK/DEF and Normal-Monster status earn no bonus points here — the score reflects a cheap, narrow material role plus the fact that it is close to a dead card without its specific partner, not its stats.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 44 | It is a plain, non-searchable 1600/1800 Normal Monster, yet 59 recorded decks include it at 1.32 average copies, so it is a real but hard-drawn material rather than a tutor-accessible starter (observed). |
| Combo & Conversion | 24 | With zero recorded combo appearances and only flavor text, it builds nothing alone and needs the specific W-Wing Catapult partner to become VW-Tiger Catapult (verified). |
| Resource Economy | 18 | It is a pure body that is consumed by the Fusion Summon, generating no card advantage, search, or Graveyard refuel (verified). |
| Effect & Interaction | 3 | The card has no effect text whatsoever, so it offers no disruption, negation, or removal of any kind (verified). |
| Material Utility | 58 | Level 4 LIGHT Machine name-specific Fusion material for VW-Tiger Catapult and downstream VWXYZ-Dragon Catapult Cannon; it converts cleanly as material and, being a Normal Monster, is never blanked by monster-effect negation (observed). |
| Resilience & Flexibility | 38 | It is useful in essentially one role and only while its partners are available, so losing the line leaves it stranded, though effect negation can never turn it off (inferred). |
| Deck-Building Efficiency | 46 | It runs as a cheap 1-of in 46 of the 59 decks, but is a near-dead draw whenever W-Wing Catapult is not present (observed). |
Calculation
Weight profile: 0.7 Material body + 0.3 Starter/Combo enabler. Intrinsic ≈ 45, Deck ≈ 46, Meta = provisional. Modifiers: Garnet/brick risk (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 4 LIGHT Machine Normal Monster: a clean, generic-attribute body that still converts as material even when effects are negated.
- Name-specific Fusion material for VW-Tiger Catapult, and therefore part of the route to VWXYZ-Dragon Catapult Cannon and Armed Dragon Catapult Cannon.
- Being a vanilla Normal Monster, monster-effect negation never turns it off and it cannot be stopped by effect-based interaction aimed at its text.
- Legal and unlimited in TCG, OCG, Master Duel, and Duel Links, so it is always available as a 1-of package piece.
- Verified practical usage: 59 recorded decks run it, and it co-occurs with the X/Y/Z/W material pieces in roughly 80% of them.
Weaknesses
- No effect text at all — zero disruption, zero advantage, zero recursion from its own text.
- 1600 ATK / 1800 DEF is a below-curve body for a Level 4 by modern standards, and its stats earn no score here.
- Dead card in hand or on field without its specific partner (W-Wing Catapult for VW-Tiger Catapult); it cannot start a line by itself.
- No in-text search route, so it must be hard-drawn or fetched by outside support, which is why 46 of 59 decks run only a single copy.
- No recorded combo appearances, so its downstream board contribution is inferred from its material role rather than measured.
Counters / choke points
- Removing the body with destruction or banishment before the Fusion Summon strands the material and breaks the VW-Tiger Catapult play.
- Interaction that stops the VW-Tiger Catapult / VWXYZ Fusion Summon negates the entire reason to run the card.
- Hand disruption or removal aimed at W-Wing Catapult leaves V-Tiger Jet as a vanilla 1600 ATK body with no follow-up.
- Graveyard hate that banishes the materials after they are used cuts off the VWXYZ-Dragon Catapult Cannon continuation.
Best use
Fusion-material body and name provider for the VW-Tiger Catapult / VWXYZ-Dragon Catapult Cannon line. Decks: ABC, Armed Dragon (Catapult Cannon), VWXYZ, Ojama (VWXYZ hybrid), Shark (VWXYZ hybrid). Suggested copies: 1.
Evidence & gaps
- Verified: Card text is pure flavor: 'This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.' — there is no effect unit to decompose.; It is a Level 4 LIGHT Machine Normal Monster with 1600 ATK / 1800 DEF and archetype tag 'ABC'.; It is legal in TCG, OCG, Master Duel, and Duel Links, and no banlist token reduces its copies.; Its entire contribution is as material; there is no search, cost, negation, or advantage text on the card.
- Observed: 59 recorded decks run it, 59 in main and 1 in side, at 1.32 average copies (46 decks at exactly 1 copy).; Top partners: Z-Metal Tank 84.7%, X-Head Cannon 83.1%, Y-Dragon Head 83.1%, W-Wing Catapult 81.4%, VW-Tiger Catapult 81.4%, VWXYZ-Dragon Catapult Cannon 79.7%.; Archetype spread: Armed Dragon 25.4% + 5.1%, ABC 18.6% + 5.1%, Ojama 13.6% + 5.1%, Shark 8.5%, spread over 16 distinct archetype rows.; combos_evidence is empty: 0 appearances, 0 as_starter, 0 as_material, 0 as_payoff, no power_index.
- Inferred: As the 'V' half of the VW pair, it is required alongside W-Wing Catapult to Fusion Summon VW-Tiger Catapult, which in turn feeds VWXYZ-Dragon Catapult Cannon and Armed Dragon Catapult Cannon.; Because it must be paired with a specific named partner to do anything, its practical value depends on the rest of the line being in hand; this is why the deck sample skews to a single copy.; Being a Normal Monster means monster-effect negation cannot blank the card, so it remains a valid material body in the face of effect-based interaction.; Its low reported combo centrality is consistent with a supporting material piece rather than a starter or payoff.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no structured field or Graveyard zone-usage data to confirm how the card is routed into the Fusion Summon






